The continent of Mor-Tir is home to humans, elves, dwarves, gnomes, lizardmen, and various other creatures both pleasant and foul; I have a lovely map of the area, but it didn't start in nearly such a beautiful way.
I have a habit of doing almost everything that requires planning in three steps:
First, I write out my raw, unfiltered, unmoderated thoughts in a basic text editor with a fixed-width font. Snips of stories, broken up with names and places, and interjections like "hang on this is cool let me just wr". Yes, I will leave off in the middle of a word to write down a different thought somewhere else. That's how creativity starts. You should take notes. And yes, when I say that I write everything in a text editor, I mean it - that includes maps.
Second, once I have organized my thoughts into something cohesive, I transfer then from the text files into one of two places: a spreadsheet, or a document. And again, yes, this includes maps. When I built the map of Mor-Thir, it began as nothing but text. To convert it to a hex map, I copied the text into a spreadsheet, and with some careful magic (meaning cells spanned just so, and a lot of links), I converted the basic, square, text map into something a little less basic and much less square.
Third, I move things from spreadsheets and documents into their final form, usually custom programs designed to do the thing I was doing before. Documents and spreadsheets become PDFs, hex maps, art, and printouts.
Let me show you how the map of Mor-Thir progressed. First, I made a text map - just letters and numbers and characters:
. Shoreline/beach , Divider % Storm ^ Mountain/cliff
/ River { Lake x City R Ruin
r Road # Forest & Jungle s Swamp
n hills A Spire
... , ^ ^ ^^ ^^^^^^^^^
: , ^^ ^ ^ ^^^^^^^\^^^^
: , %% %% ^ ^ ^/^\^^^
: ,, %%%%% ^^^x^^^^_/^^^^^^^.
: , %%A%% ^^^^^^/ ^^^^^\^x:.
: , % %%% ^ ^^^^^x |^^^^^^^^\_:
:....,x ^ ^^^ _/^A^^/^^^^^:
: ^^^^^ /^^^^^|x ^^^^
: # ^^^ /^^^^^ \r ^^
^^ ,,, ## #### _/ ^^^ r\_ :
...: ^ , , ########{ }##R^^ r/x\ :
: ^ , R ,,^,, ########{__}### ^^ x/ r\ :
: ## ### s , - , #######/x##### r=rr{_} r\x:
:####### ss , - , #####/r#### r |x r\ r:.
:x---## sss , - , # rrrrrr=r#r# r# \\_ x\_ r :
: ###-------,-----A-- , rrrr #####|###rrrr ## \_\###\__ :
: ####### sss,s - --, r #####/### #r ##\_\#r\x:
: ####Rsssss,s - ,-r ########\### rx#####\\ .:
: sssssss,-s ss, r r ########\# r######\^
: sss ss-&,ss,,&r #x ########/ # r#### ^^
: s s&&&,,&&r&& # ##### / #x r ^
: --&&&&&&r&&&&&& # # R_/ n rrnrrrx:
: - &&&&&&r^&&&&&&& __// rrrxn ^
: R- &&&&^r&&&&&&&__/^^ | nx ^
: &&&&&r&&&____/^^^ / rr n ^
: &&&r&_/^^^^^ \xr rrr A ^
: &&&r_/^^x { }r ^
: r/^^ { }rr ^
:^ rrx/^ {__} \_rr ^
^^ rrrrrrr ./^ | \_r ^
^^^ r ......: ^ R\ x{} ^
^^^^ x.: : / r ^
^^^^^ : : A \ r ^
^^^^^^ .: \ r ^
^^^^ ....:x / r ^
^^^^ ^^ rr \ .x.^^
^^^^ ^^^^^r R \.:
^^^^r ..x ...:
^^.... .: :.......:
:....:
Colors and offset squares do wonders for a map! |
Then, the (albeit impressive) map went into a spreadsheet, each square into its own field. A little bit of magic, and you end up with the image to the right (and yes, that's a screenshot from Excel. I told you it was magic!).
Starting to look like a map, doesn't it? I moved a few characters around, and added a function to make it a bit longer - fixed-width fonts are something like 12 pixels wide and 15 pixels tall, so the squares, well, aren't. Hexes are not quite as tall as they are wide, either; I built that into my functions, too.
Finally, it goes into its final form - in this case, the free version of Hexographer. I used a screenshot of the spreadsheet map as an overlay, and painstakingly copied the terrain. I again moved a few squares - hexes, now - around a bit, just to make it flow better. Finally, after quite a bit of time, I reached the final version of the map.
Now with islands! |
With some smoothing, additional details, better roads and rivers, and a whole lot of tweaking to makes forests, jungles, and so on all line up, the map turned out quite well, if I do say so myself! Capitals, cities, towers, even the wall are all clearly there.
Of course, this is just a map; that's only a fraction of my ramblings. Maps are fun, but making up stories is even better!
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